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Photo-Realistic Ray Tracing of CAD Data

The goal of this project is the development of new methods for photo-realistic rendering of complex CAD data sets. All aspects, ranging from data preparation to final image synthesis, will be researched. Rendering with ray tracing based algorithms is the main focus. The primary goal is not interactivity, but perfect photo-realism with minimal effort for the user. Stable and fast methods for the following tasks have to be developed: sampling, material and lighting simulation, construction and traversal of accelleration structures for ray tracing. The implementation will be mostly CPU based, targeting modern multi-core architectures and PC clusters. GPU-based methods will also be analysed.
Project manager:
Prof. Dr. Günther Greiner

Project participants:
Dr.-Ing. Manfred Ernst

Keywords:
ray tracing; photo-realism; rendering; CAD

Duration: 1.10.2003 - 31.3.2010

Contact:
Ernst, Manfred
Publications
Ernst, Manfred ; Firsching, Frank ; Grosso, Roberto: Entkerner: A system for Removal of Globally Invisible Triangles from. In: Sandia National Laboratories (Ed.) : Proceedings 13th International Meshing Roundtable (13th International Meshing Roundtable Williamsburg, Virginia, USA 19.09.2004 - 22.09.2004). 2004, pp 449-457.
Ernst, Manfred ; Vogelgsang, Christian ; Greiner, Günther: Stack Implementation on Programmable Graphics Hardware. In: Girod, Bernd ; Magnor, Marcus ; Seidel, Hans-Peter (Ed.) : Vision Modeling and Visualization 2004 (Vision Modeling and Visualization 2004 Stanford, California, USA 16.11.2004 - 18.11.2004). Berlin : Akademische Verlagsgesellschaft Aka, 2004, pp 255-262. - ISBN 3-8983-8058-0
Beister, Marcel ; Ernst, Manfred ; Stamminger, Marc: A Hybrid GPU-CPU Renderer. In: Greiner, Günther ; Hornegger, Joachim ; Niemann, Heinrich ; Stamminger, Marc (Ed.) : Vision, Modeling, and Visualization 2005 (Vision, Modeling, and Visualization 2005 Erlangen, Deutschland 16.11.2005 - 18.11.2005). Berlin : Akademische Verlagsgesellschaft Aka GmbH, 2005, pp 415-420. - ISBN 3-89838-068-8
Ernst, Manfred ; Stamminger, Marc ; Greiner, Günther: Filter Importance Sampling. In: Wald, Ingo ; Parker, Steven G. (Ed.) : Proceedings IEEE Symposium on Interactive Ray Tracing 2006 (IEEE Symposium on Interactive Ray Tracing 2006 Salt Lake City, Utah, USA 18.09.2006 - 20.09.2006). Salt Lake City, Utah, USA : IEEE, 2006, pp 125-132. - ISBN 1-4244-0693-5
Ernst, Manfred ; Greiner, Günther: Precomputed Importance Sampling. In: SIGGRAPH (Org.) : SIGGRAPH 2008 Poster (SIGGRAPH 2008 Los Angeles, CA, USA 11.08.2008 - 15.08.2008). 2008, pp to appear.
Ernst, Manfred ; Greiner, Günther: Early Split Clipping for Bounding Volume Hierarchies. In: Keller, Alexander ; Christensen, Per (Ed.) : Proceedings Eurographics/IEEE Symposium on Interactive Ray Tracing 2007 (Eurographics/IEEE Symposium on Interactive Ray Tracing 2007 Ulm, Germany 10.09.2007 - 12.09.2007). Ulm, Germany : IEEE, 2007, pp 73-78. - ISBN 978-1-4244-1629-5
Ernst, Manfred ; Greiner, Günther: Multi Bounding Volume Hierarchies. In: Parker, Steven ; Reshetov, Alexander (Ed.) : Proceedings IEEE/EG Symposium on Interactive Ray Tracing 2008 (IEEE/EG Symposium on Interactive Ray Tracing 2008 Los Angeles, CA, USA 09.08.2008 - 10.08.2008). Los Angeles, CA, USA : IEEE, 2008, pp 35-40. - ISBN 978-1-4244-2741-3

Institution: Chair of Computer Science 9 (Computer Graphics)
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