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Hardware assisted image reconstruction for interactive ray tracing

Ray tracing is a flexible rendering algorithm but it requires expensive computations. We present a simple caching system to accelerate ray tracing with assistance of the graphics card. Moreover we combine caching with a simple but efficient adaptive sampling algorithm, which reduces the amount of required pixel request per frame by one to two magnitudes.
Project manager:
Dr.-Ing. Henry Schäfer

Project participants:
Dr.-Ing. Christian Eisenacher

Duration: 1.7.2008 - 30.9.2010

Sponsored by:
DAAD

Contact:
Schäfer, Henry
E-Mail: henry.schaefer@fau.de

Institution: Chair of Computer Science 9 (Computer Graphics)
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